ANIMATION FUNDAMENTALS ✿ EXERCISES ✿

ANIMATION FUNDAMENTALS ✿ EXERCISES ✿


22.04.24 - 14.05.24
week 1 - week 4

✿ TAN JIA JIA 0350577 ✿

Bachelor of Design (Honours) in Creative Media



✿ LECTURE ✿

Week 1
In our first week, Mr. Kamal briefed us on the module's objectives and recommended two essential books: 'The Illusion of Life: Disney Animation' and 'The Animator's Survival Kit'. His insights set a strong foundation for our learning journey.

Figure 1.1 The Illusion of Lfe: Disney Animation


Figure 1.2 The animator's Survival Kit

Week 2
In the second week of our module, Mr. Kamal commenced by introducing the first exercise: animating a bouncing ball. He took the initiative to guide us through this exercise with a detailed tutorial conducted during class sessions. By walking us through the steps of animating the bouncing ball, Mr. Kamal ensured that we had a clear understanding of the techniques and principles involved. His hands-on approach and in-class demonstration were invaluable in helping us grasp the intricacies of animating the ball effectively. Through his guidance, we gained practical experience and confidence in applying the concepts learned to our assignments.

Figure 1.3 Animation Principle (week 2)

Week 3
In the third week, Mr. Kamal reviewed everyone's projects and provided feedback. Following the review, he began the class by introducing us to the concepts of elasticity and flexibility in animation.

Figure 1.4 Animation Principle (week 3)

In the session, Mr. Kamal elucidated the intricate principles of squash and stretch within the realm of animation. With vivid examples and practical demonstrations, he showcased how these techniques breathe life into animated characters and objects, imbuing them with a sense of elasticity and flexibility. Through his guidance, we gained a deeper understanding of how to manipulate shapes and forms to convincingly simulate the dynamic properties of real-world motion.

Week 4
"Appeal" refers to the quality that makes characters, objects, or scenes visually captivating and emotionally engaging to the audience. It involves elements like design, movement, expression, and personality, creating a connection and drawing attention.

Figure 1.5 Appeal

Solid drawing in animation refers to the skill of creating characters and objects with three-dimensional solidity and volume. It involves understanding form, structure, and perspective to give the illusion of depth and weight in two-dimensional drawings or animations. Solid drawing ensures that characters and objects appear believable and grounded in space, enhancing their visual appeal and making them more convincing to the audience.

Figure 1.6 Solid Drawing

Week 5
Figure 1.7 Animation Clarity


Week 6
Key Poses:
Main poses defining the structure and movement of the animation.

Extreme Poses:
Subset of key poses showing the maximum limits of an action.

Breakdown Poses:
Transitional poses between key poses, defining arcs, timing, and spacing.

In-Between Poses:
Frames filling the gaps between key and breakdown poses for smooth transitions.

Figure 1.  Pose to Pose and Straight Ahead


Week 7
Anticipation is a key principle in animation that prepares the audience for a major action that a character is about to perform. It creates a sense of realism and fluidity by making movements look more natural and believable. Here’s a breakdown of how anticipation works:

Preparation for Action: Before a significant action takes place, a character will perform a smaller, preliminary movement. For example, before a character jumps, they will crouch down. This crouching movement is the anticipation.

Builds Expectation: Anticipation sets up the viewer’s expectation for what is about to happen next. It draws attention to the upcoming action and makes it clearer and more impactful.

Enhances Realism: In real life, actions are rarely instantaneous. There is usually some form of preparation or wind-up before a motion. Anticipation mimics this natural behavior, making the animation more relatable and convincing.

Improves Timing and Pacing: By incorporating anticipation, animators can control the timing and pacing of actions, ensuring that movements flow smoothly and logically.

Adds Emotion and Expression: Anticipation can also be used to convey a character’s emotions or state of mind. For instance, a character might hesitate or show reluctance before taking a leap, adding depth to their personality and actions.

Week 8

-- Independent Learning Week --

Week 9

-- Lecturer MC --

Week 10
In Week 10, Mr. Kamal gave us feedback on our Project 2A. He also briefed us on Project 2B and the Final Project, explaining the requirements and expectations. We were instructed to start working on these new projects by the end of the week.

Primary action is the main movement that drives the narrative or scene forward.

Characteristics:
Main Focus: Central and grabs the audience's attention.
Narrative Driver: Essential for advancing the plot.
Clear and Defined: Easily recognizable and well-defined.

Secondary action complements and enhances the primary action, adding depth and realism.

Characteristics:
Supporting Role: Adds context without overshadowing the primary action.
Adds Realism: Mimics natural subtle movements.
Enhances Emotion: Adds emotional depth and personality.

Week 11
In Week 11, Mr. Kamal briefed us on Project 3. In this project, we need to animate a short story featuring our own character.

Week 12

-- Consultation Week --

Week 13

-- Consultation Week --

Week 14

-- Consultation Week --


✿ INSTRUCTION ✿

Figure 2.1 MIB of Animation Fundamentals


✿ EXERCISES ✿

Exercise Week 2

In the inaugural exercise, which centered on animating a bouncing ball, Mr. Kamal meticulously guided us through the process, step by step, demonstrating how to utilize Adobe Animate effectively. Prior to delving into the actual animation of the bouncing ball, he provided comprehensive instruction on essential concepts such as the timing chart and principles like 'slow in, slow out'. By acquainting us with these fundamental elements beforehand, Mr. Kamal ensured that we were equipped with the necessary knowledge to execute the animation successfully. This preparatory phase not only fostered a deeper understanding of animation techniques but also laid a solid foundation for our subsequent endeavors in the realm of animation.


At first, I didn't understand the principle of slow in and slow out, so the final outcome of my bouncing ball doesn't look smooth enough.

Figure 3.2 First attempt

After Mr. Kamal had seen my final outcome, he explained the principle of slow in and slow out to me and provided a tutorial.

Figure 3.3 Tutorial

After Mr. Kamal explained the principle to me, I gained a clearer understanding. As a result, I decided to redo the bouncing ball.

Figure 3.4 Second attempt

I decided to embark on a third attempt, determined to refine the animation of the bouncing ball to meet my standards. Armed with the insights gained from Mr. Kamal's explanation and tutorial, I approached the task with renewed focus and attention to detail. This time, I aimed to address the lagging issue and achieve a seamless transition as the ball moved across the screen. With each iteration, I sought to hone my skills and elevate the quality of my animation to a new level.

Figure 3.5 Third attempt

Figure 3.6 Final Outcome of bouncing ball


Exercise Week 3


In Exercise 2, Mr. Kamal delved into the concept of squash and stretch, instructing us on its application in animation. He then tasked us with incorporating these principles into the animated movements of the bouncing ball that we had created during the previous week. Additionally, Mr. Kamal went a step further by demonstrating how to enhance our animation by adding a tail to the bouncing ball. Not only did he guide us through the technical process of incorporating the tail, but he also provided insight into animating its movement, showcasing how it interacts dynamically with the motion of the ball.


I altered the ball's color to orange and utilized the free transform tool to manipulate its shape, allowing for the implementation of squash and stretch effects. This technique enabled me to imbue the animation with a sense of dynamic movement, enhancing the realism and visual appeal of the bouncing ball.

Figure 3.7 Squash and stretch

Figure 3.8 Squash and Stretch bouncing ball

After applying the squash and stretch effects, I proceeded to meticulously draw out the tail using the brush tool, stroke by stroke. This method ensured a smooth and fluid movement of the tail as the ball bounced, adding an extra layer of realism and dynamism to the animation.

Figure 3.9 Tail

Once I completed drawing the tail, I felt it lacked visual interest, so I decided to enhance it by adding some color. Using the fill tool, I carefully added color to the tail, enriching its appearance and making it more visually appealing.

Figure 3.10 Tail with color


Figure 3.11 Bouncing ball with tail

Exercise Week 6

In the Week 6 exercise, Mr. Kamal taught us the fundamentals of animating a walking action. He guided us through the step-by-step process, emphasizing the importance of key poses and smooth transitions. For the project, we applied these principles by drawing 8 frames of the walk cycle. These frames were designed to capture the essential movements of a walking sequence, and by repeating these frames, we were able to create a continuous and fluid walking animation. This exercise helped us understand the basics of walk cycles and the significance of timing and spacing in animation.

Figure 4.1 Exercise Week 6

Initially, I followed Mr. Kamal's instructions and drew out all the frames for the walk cycle. However, I wasn't satisfied with the character design, so I decided to re-draw the character, this time focusing on creating more detailed and accurate legs.

Figure 4.2 Walk Cycle

After completing the walk cycle exercise, Mr. Kamal instructed us to add a head to our exercise character. This additional step allowed us to further refine the animation and bring our character to life with more detail and personality.

Figure 4.3 Added head

After I added the head, I started to sketch out the character's hands. This step was crucial in completing the overall design and ensuring that the walking animation looked cohesive and natural.

Figure 4.4 With hand

Exercise Week 7

This week, we learned about jump animation. Mr. Kamal taught us in class how to animate it step by step, explaining key principles and techniques to make the jump look realistic and dynamic.

Figure 4.5 Reference

After Mr. Kamal taught us the techniques for drawing the jump animation, I started the animation process. I applied the principles he covered, focusing on creating smooth transitions and capturing the essence of the jump. This involved drafting key poses, refining the motion, and ensuring that the animation accurately represented the dynamics of a character jumping.

Figure 4.6 Jump

After completing the leg animation, I added the head to my jump animation. This step involved ensuring that the head's movement was synchronized with the rest of the body to maintain a cohesive and realistic portrayal of the character’s jump.

Figure 4.7 Jump with head

Finally, I added the hands to the character's jump animation. This involved making sure the hand movements complemented the rest of the body’s motion, enhancing the overall realism and fluidity of the animation.

Figure 4.8 Jump with hands


✿ REFLECTION ✿

The bouncing ball exercise was a foundational learning experience in my animation journey, requiring a keen understanding of timing, spacing, and animation principles. As I navigated the challenges of refining the ball's motion, I gained valuable insights into the intricacies of animation and the importance of attention to detail. Mr. Kamal's guidance and feedback, along with observing the work of my peers, enriched my learning and fueled my determination to improve. Overall, the exercise not only honed my technical skills but also instilled in me a sense of discipline and perseverance essential for future animation projects.

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